Macro to Micro

Micro work today – which meant powering on through the build of the Rogue Trader mercenary firing the converted Tau weapon I showed a few posts ago.

He is pretty rough around the edges at the moment – none of the arms are glued in, just pinned, there’s a bit of GS sculpting to do on that right pants leg, and he needs the little ‘character’ detailing to finish him.

He’s wearing a powered set of limbs to add to his combat ability, but as I was starting on the second one, I thought he might look better if the left mech-arm was damaged, as if he’d been hit – or should I build him a third weapon?







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